Master of Eternity Wiki
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This page is dedicated to effective team building mechanics. Bear in mind that these are purely opinions and there exists plenty of different team building methods that one can employ when playing Master of Eternity.

Warning
The following is opinion based. These opinions are collated from various sources and from players like you.

Abstract[ | ]

Master of Eternity is ultimately a game that focuses on strategy, if you are a free-to-play player. Often, 5 suits are required for you to clear any stage without the help of a single overpowered suit. Because of this, the best way to deal out the most amount of damage is to ensure synergy between your suits. Not only should the suits have skills that complement each other, they should at the bare minimal not conflict with each other. For instance, if you were to set-up your battlefield in such a way that enemy suits can only attack from a single direction, you would not want a suit on your team to freeze up the enemy suit. This way, the enemy suit would not be able to enter your effective zone of attack.

All in all, although any single suit might seem to be strong or weak, with the right team they would similarly be able to devastate the battlefield.

Sample Teams[ | ]

Pure Damage[ | ]

Summary[ | ]

Makes use of pure damage to control the field.

Suits[ | ]

Defensive Offense[ | ]

Summary[ | ]

Focuses on mid term presence on the field by raising Defence while dishing out damage

Suits[ | ]

Ice Debuff[ | ]

Summary[ | ]

Makes use of the status frozen to inflict larger amounts of damage

Suits[ | ]

Corrode Debuff[ | ]

Summary[ | ]

Makes use of the status corroded to inflict larger amounts of damage

Suits[ | ]

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